This level features the Trash Pans, but with sauce in instead of cheese. There is a door that leads to a fight against Pepperman, where he has to be bumped off the arena. This level had a time limit early on, but it has been removed. Pillar John is at the start, and the Toppins must be collected by going through the level. This level is meant to be rather fast paced and linear. Three objects are present here: A ball that can be bounced on to gain some height, a spring that gives the player a lot of height, and a run-on ball which can be used to roll over dangerous surfaces. There are monsters that walk around hallways where the player has to hide to get past them, there are killable small monsters that run around, ogres that block the path forward, and a scary dark chasing monster with very scary eyes at the end who chases down the player.Īn unfinished level that appears to may have been a circus level. Likely some kind of forest level with a spooky theme, focussing on stealth mechanics. There are crushers that hurt the player, and there are boulders which fall down platforms and can take the player with them. Likely meant to be some kind of factory level. The tileset in here was a changed version of the old Level2 tileset Some scrapped levels of Level2 (Level2_r1, Level2_r4, and Level2_r5) that featured a darker light and some Pepperoni Goblins. Appears to have been mostly finished at some point, but the existing tileset was changed and/or removed. You'll come across a vast majority of the game's enemies, mechanics and secrets here.Ī harder version of level1 in a darker environment and more spikes.įor more information, see the page here: Level2.Ī level set in a sewer with water, hooks and barrels. For more information, see the page here: Level1.Ī basic tutorial level set in an ancient tower, with this being the most complete level.
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