![]() There are two screens: one attached to a Playstation, and the other attached to a neural network that generates a film based on the output of the Playstation. The installation can be setup in a seated environment or placed on a wall, depending on the exhibition space. Inside Inside is an interactive experience for one player and multiple spectators. In parallel, a neural network analyses in real-time the images of their gameplay and attempts to look “ inside” the images emerging from their Playstation and find imagery from a curated list of eerily relevant science fiction and horror dystopia from film and television. In this first iteration of the system, players control a central character - a small boy - as he tries to survive within the dystopia of the popular video game “Inside”. Inside Inside is the first in a series of interactive installations combining video games and cinema, as filtered through neural networks.
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